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Evolutionary GUIs for Sound Synthesis

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4448))

Abstract

This paper describes an experiment carried out to determine which, among several possible evolutionary and non-evolutionary sound synthesizer graphical user interfaces, is the most suitable for the task of matching a target sound. Results show that standard and new varieties of evolutionary interface are competitive with a standard non-evolutionary interface, achieving better results in some situations and worse in others. Subjects’ comments suggest a preference for a new type of evolutionary interface, presented here, which allows faster audition of the population, avoiding the need for time-consuming fitness evaluation of poor-quality sounds.

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© 2007 Springer-Verlag Berlin Heidelberg

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McDermott, J., Griffith, N.J.L., O’Neill, M. (2007). Evolutionary GUIs for Sound Synthesis. In: Giacobini, M. (eds) Applications of Evolutionary Computing. EvoWorkshops 2007. Lecture Notes in Computer Science, vol 4448. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-71805-5_60

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  • DOI: https://doi.org/10.1007/978-3-540-71805-5_60

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-71804-8

  • Online ISBN: 978-3-540-71805-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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