Skip to main content

The Design of a Computer Mouse Providing Three Degrees of Freedom

  • Conference paper
Human-Computer Interaction. Interaction Platforms and Techniques (HCI 2007)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4551))

Included in the following conference series:

Abstract

We present the design process of designing and implementing a 3DOF mouse. First, we provide a review of the current literature in the field. Then we introduce a focus group workshop activity underlying the whole design process, pointing us towards graphical design applications and 3D modeling tools. Third, we present our prototype design process in some detail, especially denoting the important role we believe product semantics plays. We argue that 3DOF mice are most useful for small but precise rotation movements. If the extra degree of freedom provided by 3DOF mice over 2DOF mice is limited to such subtle manipulation tasks, we believe users might be more willing to accept them.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Almeida, R., Cubaud, P.: Supporting 3D Window Manipulation with a Yawing Mouse. In: NordiCHI 2006. Proc. of 4th Nordic Conference on Human-Computer Interaction, Oslo, Norway, pp. 477–480. ACM Press, New York (2006)

    Chapter  Google Scholar 

  2. Balakrishnan, R., Baudel, T., Kurtenbach, G.: The Rockin’Mouse: Integral 3D Manipulation on a Plane. In: Proc CHI 1997, pp. 311–318. ACM Press, New York (1997)

    Google Scholar 

  3. Card, S., Robertson, G., York, W.: The WebBook and the Web Forager: An information workspace for the World-Wide Web. In: Proc. CHI 1996, pp. 111–117. ACM Press, New York (1996)

    Google Scholar 

  4. Chapuis, O., Roussel, N.: Metisse is not a 3D Desktop. In: Proc. UIST 2005, pp. 13–22. ACM Press, New York (2005)

    Chapter  Google Scholar 

  5. Cylo 3Style Mouse Page, http://www.hifidesign.com.au/products.html/

  6. Fallman, D.: Why Research-oriented Design Isn’t Design-oriented Research. In: Proc. of Nordes: Nordic Design Research Conference, Copenhagen, Denmark (May 29-31, 2005)

    Google Scholar 

  7. Fallman, D.: Design-oriented Human–Computer Interaction. In: CHI 2003. Proc. Conference on Human Factors in Computing Systems, pp. 225–232. ACM Press, New York (2003)

    Chapter  Google Scholar 

  8. Hinckley, K., Sinclair, M., Hanson, E., Szeliski, R., Conway, M.: The VideoMouse: a camera-based multidegree-of-freedom input device. In: UIST 1999, pp. 103–112. ACM, New York (1999)

    Chapter  Google Scholar 

  9. Krippendorff, K., Butter, R.: Product semantics: Exploring the symbolic qualities of form, in Innovation: The Journal of the Industrial Designers Society of America (McLean, Va.: The Society) 3(2), 4–9 (1984)

    Google Scholar 

  10. MacKenzie, I.S., Soukoreff, W.R., Pal, C.: A two-ball mouse affords three degrees of freedom. In: Extended Abstracts of the CHI 1997 Conference on Human Factors in Computing Systems, pp. 303–304. ACM, New York (1997)

    Google Scholar 

  11. Monö, R.: Design for product understanding. Liber AB, Stockholm (1997)

    Google Scholar 

  12. Poston, T., Srikanth, M.: Computer Input Device Enabling Three Degrees of Freedom and Related Input and Feedback Methods (2005), http://ssl.serc.iisc.ernet.in/~manohar/Research/Mushaca/SLA.htm

  13. Raskin, J.: The Humane Interface. Addison-Wesley, London, UK (2000)

    Google Scholar 

  14. Rekimoto, J., Sciammarella, E.: ToolStone: effective use of the physical manipulation vocabularies of input devices. In: Proc. UIST 2000, pp. 109–117. ACM Press, New York (2000)

    Chapter  Google Scholar 

  15. Robertson, G., van Dantzich, M., Robbins, D., Czerwinski, M., Hinckley, K., Risden, K., Thiel, D., Gorokhovsky, V.: The task gallery: a 3D window manager. In: Proc. CHI 2000, pp. 494–501. ACM Press, New York (2000)

    Google Scholar 

  16. Zhai, S., MacKenzie, I.S.: Teaching old mice new tricks: Innovations in computer mouse design. In: Proc. Ergon-Axia 1998, pp. 80–83 (1998)

    Google Scholar 

  17. Zhai, S., Milgram, P., Buxton, W.: The influence of muscle groups on performance of multiple degree-of-freedom input. In: Proc. CHI 1996, pp. 308–315. ACM Press, New York (1996)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Julie A. Jacko

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Fallman, D., Mikaelsson, A., Yttergren, B. (2007). The Design of a Computer Mouse Providing Three Degrees of Freedom. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Platforms and Techniques. HCI 2007. Lecture Notes in Computer Science, vol 4551. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73107-8_7

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-73107-8_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73106-1

  • Online ISBN: 978-3-540-73107-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics