Skip to main content

Accurate Identification of a Markov-Gibbs Model for Texture Synthesis by Bunch Sampling

  • Conference paper
Computer Analysis of Images and Patterns (CAIP 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4673))

Included in the following conference series:

Abstract

A prior probability model is adapted to a class of images by identification, or parameter estimation from training data. We propose a new and accurate analytical identification of a generic Markov-Gibbs random field (MGRF) model with multiple pairwise interaction and use it for structural analysis and synthesis of textures.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Brodatz, P.: Textures: A Photographic Album for Artists and Designers. Dover, New York (1966)

    Google Scholar 

  2. Cross, G.R., Jain, A.K.: Markov random fields texture models. IEEE Trans. Pattern Anal. Machine Intell. 5, 25–39 (1983)

    Article  Google Scholar 

  3. Efros, A.A., Freeman, W.T.: Image quilting for texture synthesis and transfer. In: Proc. ACM Computer Graphics Conf. SIGGRAPH 2001, pp. 341–346. ACM Press, N.Y (2001)

    Google Scholar 

  4. Efros, A.A., Leung, T.K.: Texture synthesis by non-parametric sampling. In: Proc 7th Int Conf Computer Vision (ICCV 1999), pp. 1033–1038. IEEE CS Press, Los Alamitos (1999)

    Google Scholar 

  5. Gimel’farb, G.L.: Image Textures and Gibbs Random Fields. Kluwer Academic, Dordrecht (1999)

    MATH  Google Scholar 

  6. Kwatra, V., Schidl, A., Essa, I.A., Turk, G., Bobick, A.: Graphcut textures: Image and video synthesis using graph cuts. In: Proc. ACM Computer Graphics Conf. SIGGRAPH 2003, pp. 277–286. ACM Press, N.Y (2003)

    Google Scholar 

  7. Liang, L., Liu, C., Shum, H.Y.: Real-time texture synthesis by patch-based sampling. Technical Report MSR-TR-2001-40, Microsoft Research (2001)

    Google Scholar 

  8. Liu, Y., Lin, W.-C.: Deformable texture: the irregular-regular-irregular cycle. In: Proc. 3rd Int Workshop Texture Analysis and Synthesis (Texture 2003), pp. 65–70. Heriot-Watt Univ., Edinburgh (2003)

    Google Scholar 

  9. Liu, Y., Tsin, Y., Lin, W.: The promise and perils of near-regular texture. Int. J. Computer Vision 62, 145–159 (2005)

    Google Scholar 

  10. Picard, R., Graszyk, C., Mann, S., et al.: VisTex Database. MIT Media Lab, Cambridge, Mass, USA (1995)

    Google Scholar 

  11. Rosin, P.: Unimodal thresholding. Pattern Recognition 34, 2083–2096 (2001)

    Article  MATH  Google Scholar 

  12. Roth, S., Black, M.J.: Fields of Experts: A framework for learning image priors. In: CVPR 2005. Proc. IEEE CS Conf. Computer Vision Pattern Recognition, pp. 860–867. IEEE CS Press, Los Alamitos (2005)

    Google Scholar 

  13. Srivastava, A., Liu, X., Grenander, U.: Universal analytical forms for modeling image probabilities. IEEE Trans. Pattern Anal. Machine Intell. 24, 1200–1214 (2002)

    Article  Google Scholar 

  14. Wei, L., Levoy, M.: Fast texture synthesis using tree-structured vector quantization. In: Proc. ACM Computer Graphics Conf SIGGRAPH 2000, pp. 479–488. ACM Press / Addison Wesley Longman, New York (2000)

    Google Scholar 

  15. Winkler, G.: Image Analysis, Random Fields and Dynamic Monte Carlo Methods. Springer, Berlin (1995)

    MATH  Google Scholar 

  16. Zhou, D., Gimel’farb, G.: Bunch sampling for fast texture synthesis. In: Petkov, N., Westenberg, M.A. (eds.) CAIP 2003. LNCS, vol. 2756, pp. 124–131. Springer, Heidelberg (2003)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Walter G. Kropatsch Martin Kampel Allan Hanbury

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Gimel’farb, G., Zhou, D. (2007). Accurate Identification of a Markov-Gibbs Model for Texture Synthesis by Bunch Sampling. In: Kropatsch, W.G., Kampel, M., Hanbury, A. (eds) Computer Analysis of Images and Patterns. CAIP 2007. Lecture Notes in Computer Science, vol 4673. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74272-2_121

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-74272-2_121

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74271-5

  • Online ISBN: 978-3-540-74272-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics