Skip to main content

A Granular Evolutionary Algorithm Based on Cultural Evolution

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4683))

Abstract

Analogous to biological evolution, cultural evolution also is a kind of optimal mechanism of nature. Studying this mechanism might possibly provide a more efficient computation for solving complicated problems, such as knowledge acquisition in large data set. In this paper, an algorithm, granular evolutionary algorithm for data classification, simply written as GEA, is proposed based on cultural evolution and granular computing. The proposed algorithm is essentially a granular computation, which is characterized by computing with granules. Each granule consists of some individuals, which itself also is an evolutionary population. The algorithm is realized in PVM environment by agent technology, and the experimental results certify its validity. Further analysis can find that the proposed algorithm has relatively better performance from large data sets.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Zadeh, L.A.: Fuzzy Logic=Computing with Words. IEEE Transactions on Fuzzy Systems 4(1), 103–111 (1996)

    Article  Google Scholar 

  2. Zadeh, L.A.: Towards a Theory of Fuzzy Information Granulation and its Centrality in Human Reasoning and Fuzzy Logic. Fuzzy Sets and Systems 19(1), 111–127 (1997)

    Article  Google Scholar 

  3. Zadeh, L.A.: Some Reflections on Soft Computing, Granular Computing and their Roles in the Conception, Design and Utilization of Information/Intelligent Systems. Soft Computing 2(1), 23–25 (1998)

    Google Scholar 

  4. Pawlak, Z.: Rough Sets. International Journal of Information and Computer Science 11(5), 341–356 (1982)

    Article  Google Scholar 

  5. Zheng, Z.: Tolerance Granular Space And Its Applications [Ph. D. dissertation]. Institute of Computing Technology, Chinese Academy of Sciences, Beijing (in Chinese) (2006)

    Google Scholar 

  6. Kryszkiewicz, M.: Rough Set Approach to Incomplete Information Systems. Information Sciences 112, 39–49 (1998)

    Article  MATH  Google Scholar 

  7. Kryszkiewicz, M.: Rules in Incomplete Information Systems. Information Sciences 113, 271–292 (1999)

    Article  MATH  Google Scholar 

  8. Leung, Y., Li, D.Y.: Maximal Consistent Block Technique for Rule Acquisition in Incomplete Information Systems. Information Sciences 153, 85–106 (2003)

    Article  MATH  Google Scholar 

  9. Leung, Y., Wu, W.Z., Zhang, W.X.: Knowledge Acquisition in Incomplete Information Systems: A Rough Set Approach. European Journal of Operational Research 168, 164–180 (2006)

    Article  MATH  Google Scholar 

  10. Meng, Z.Q., Cai, Z.X.: A New Computing: Granular Evolutionary Computing (in Chinese). Computer Engineering and application 42, 5–8 (2006)

    Google Scholar 

  11. Zhang, J., Li, X.W.: Evolutionary Granular Computing Model and Applications, Advances in Natural Computation. In: Wang, L., Chen, K., Ong, Y.S. (eds.) ICNC 2005. LNCS, vol. 3612, pp. 309–312. Springer, Heidelberg (2005)

    Google Scholar 

  12. Philip, G., Chase: The Emergence of Culture. In: The Evolution of a Uniquely Human Way of Life, Springer, New York (2006)

    Google Scholar 

  13. Henrich, J., Henrich, N.: Culture, Evolution and the Puzzle of Human Cooperation. Cognitive Systems Research 7, 220–245 (2006)

    Article  Google Scholar 

  14. Sen, S., Knight, L., Legg, K.: Prototype based Supervised Concept Learning Using Genetic Algorithms. In: Dasgupta, D., Michalewicz, Z. (eds.) Evolutionary Algorithms in Engineering Applications, pp. 223–239. Springer, Heidelberg (1997)

    Google Scholar 

  15. Tan, K.C., Tay, A., Lee, T.H., et al.: Mining Multiple Comprehensible Classification Rules Using Genetic Programming. In: Proceedings of the 2002 Congress on Evolutionary Computation CEC 2002, pp. 1302–1307 (2002)

    Google Scholar 

  16. UCI Machine Learning Repository, http://www.ics.uci.edu/~mlearn/

  17. Meng, Z.Q., Cai, Z.X.: A Method of Data Classification based on Parallel Genetic Algorithm (in Chinese). Computer Science 29(9s), 148–151 (2002)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Lishan Kang Yong Liu Sanyou Zeng

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Meng, Z., Shi, Z. (2007). A Granular Evolutionary Algorithm Based on Cultural Evolution. In: Kang, L., Liu, Y., Zeng, S. (eds) Advances in Computation and Intelligence. ISICA 2007. Lecture Notes in Computer Science, vol 4683. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74581-5_16

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-74581-5_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74580-8

  • Online ISBN: 978-3-540-74581-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics