Abstract
In many large-scale distributed systems the users have only incomplete information about the system. We outline game theoretic approaches that are used to model such incomplete information settings.
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© 2007 Springer-Verlag Berlin Heidelberg
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Monien, B., Tiemann, K. (2007). Routing and Scheduling with Incomplete Information. In: Pelc, A. (eds) Distributed Computing. DISC 2007. Lecture Notes in Computer Science, vol 4731. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75142-7_1
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DOI: https://doi.org/10.1007/978-3-540-75142-7_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-75141-0
Online ISBN: 978-3-540-75142-7
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