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Real-Time and Markerless 3D Human Motion Capture Using Multiple Views

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Human Motion – Understanding, Modeling, Capture and Animation (HuMo 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4814))

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Abstract

We present a fully automated system for real-time markerless 3D human motion capture. Our approach, based on fast algorithms, uses simple techniques and requires low-cost devices. Using input from multiple calibrated webcams, an extended Shape-From-Silhouette algorithm reconstructs the person in real-time. Fast 3D shape and 3D skin parts analysis provide a robust and real-time system for human full-body tracking. Animation skeleton and simple morphological constraints make easier the motion capture process. Thanks to fast and simple algorithms and low-cost cameras, our system is perfectly apt for home entertainment device.

Results on real video sequences with complicated motions demonstrate the robustness of the approach.

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Ahmed Elgammal Bodo Rosenhahn Reinhard Klette

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Michoud, B., Guillou, E., Bouakaz, S. (2007). Real-Time and Markerless 3D Human Motion Capture Using Multiple Views. In: Elgammal, A., Rosenhahn, B., Klette, R. (eds) Human Motion – Understanding, Modeling, Capture and Animation. HuMo 2007. Lecture Notes in Computer Science, vol 4814. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75703-0_7

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  • DOI: https://doi.org/10.1007/978-3-540-75703-0_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-75702-3

  • Online ISBN: 978-3-540-75703-0

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