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Convolution Filter Based Pencil Drawing and Its Implementation on GPU

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Book cover Advanced Parallel Processing Technologies (APPT 2007)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4847))

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Abstract

Traditional pencil drawing methods have their own drawbacks, such as modeling complexity and higher time-consuming. Thus, they are difficult to be suitable for the real-time applications. In the paper, we present a new pencil texture generating method based on the pencil filter. The method can conveniently generate the pencil drawing effect by convoluting the input image with the pencil filter. Moreover, the method is implemented on GPU, and then satisfies the requirement of real-time synthesis. Optical flow technique is used to guarantee the interframe coherence in video stylization.

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Ming Xu Yinwei Zhan Jiannong Cao Yijun Liu

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© 2007 Springer-Verlag Berlin Heidelberg

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Xie, De., Zhao, Y., Xu, D., Yang, X. (2007). Convolution Filter Based Pencil Drawing and Its Implementation on GPU. In: Xu, M., Zhan, Y., Cao, J., Liu, Y. (eds) Advanced Parallel Processing Technologies. APPT 2007. Lecture Notes in Computer Science, vol 4847. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-76837-1_78

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  • DOI: https://doi.org/10.1007/978-3-540-76837-1_78

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-76836-4

  • Online ISBN: 978-3-540-76837-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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