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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4871))

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Abstract

The idea behind 3D multi-user worlds is to use virtual reality techniques to allow several people to “exist” and play in the same virtual environment. In this way, technologies around non verbal behavior: voice and body movement are essential to coordinate "speech acts", actions with other partners or objects, to share space (localization, displacement, proxemy) and to improve the awareness, telepresence... Our studies are mainly centered on the non verbal behavior in small groups and on command gestures. Our aim is to carry out some experiences and transfer the results in design of a Storytelling Collaborative Virtual Environment (SCVE) without intrusive devices. Briefly, this paper presents our approach to design digital storytelling game.

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Marc Cavazza Stéphane Donikian

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Perron, L. (2007). What Gestures to Perform a Collaborative Storytelling?. In: Cavazza, M., Donikian, S. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2007. Lecture Notes in Computer Science, vol 4871. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-77039-8_7

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  • DOI: https://doi.org/10.1007/978-3-540-77039-8_7

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