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Genetic Computation of Road Network Design and Pricing Stackelberg Games with Multi-class Users

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4974))

Abstract

This paper deals with the problems of optimal capacity and pricing decisions in private road networks. These problems are described as a class of design and pricing Stackelberg games and formulated as nonconvex, bilevel nonlinear programs. Such games capture interactions among the decisions of system designer/operator, government regulations and reactions of multi-class users on optimal toll-capacity combinations. The present class of games applies to a realistic urban highway with untolled alternative arterial links. In contrast with the mostly used continuous representations, the highway capacity is more intuitively expressed as a discrete variable, which further complicates the solution procedure. Hence, an evolutionary computing approach is employed to provide a stochastic global search of the optimal toll and capacity choices. The results offer valuable insights into how investment and pricing strategies can be deployed in regulated private road networks.

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References

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Mario Giacobini Anthony Brabazon Stefano Cagnoni Gianni A. Di Caro Rolf Drechsler Anikó Ekárt Anna Isabel Esparcia-Alcázar Muddassar Farooq Andreas Fink Jon McCormack Michael O’Neill Juan Romero Franz Rothlauf Giovanni Squillero A. Şima Uyar Shengxiang Yang

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© 2008 Springer-Verlag Berlin Heidelberg

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Dimitriou, L., Tsekeris, T., Stathopoulos, A. (2008). Genetic Computation of Road Network Design and Pricing Stackelberg Games with Multi-class Users. In: Giacobini, M., et al. Applications of Evolutionary Computing. EvoWorkshops 2008. Lecture Notes in Computer Science, vol 4974. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-78761-7_73

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  • DOI: https://doi.org/10.1007/978-3-540-78761-7_73

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-78760-0

  • Online ISBN: 978-3-540-78761-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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