Abstract
This paper explores artificial collective artistic work inspired by natural phenomena, namely the use of pheromone substances for mass recruitment in ants. Our goal is to look for innovative patterns using techniques derived from Artificial Life. We will play 2 variations, based on imitation, on a society of anonymous and homogeneous artificial micro-painters (the Colombines). In the Colombines model the virtual canvas, besides being a computational space for depositing paint, is also a pheromone medium, mirroring the painting patterns and influencing the painters’ behaviour. More, the micro-painters do not exchange information directly with each other, they are simply attracted towards non-painting areas of the canvas—the non-painted “tableaux” patches diffuse an “environmental produced” chemical and the painters prefer to follow the chemical gradient. Thus, this form of stigmergic communication simply influences the artistic agents movements. We will expand the Colombines basic model adding direct communication between the micro-artists: they will imitate the colour of others. In the first variation, they will imitate the colour of who ever they interact with and in the second one they will have a force attribute and colour imitation will depend on the force relationship between them.
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Urbano, P. (2008). Mimetic Variations on Stigmergic Swarm Paintings. In: Monmarché, N., Talbi, EG., Collet, P., Schoenauer, M., Lutton, E. (eds) Artificial Evolution. EA 2007. Lecture Notes in Computer Science, vol 4926. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-79305-2_6
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DOI: https://doi.org/10.1007/978-3-540-79305-2_6
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