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3D Cinema Technology

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Book cover Handbook of Visual Display Technology

Abstract

This chapter describes the technologies and trade-offs related to the projection of stereoscopic 3D images in a cinematic environment. Particular emphasis is placed on the struggles throughout the industry to identify an optimal technology related to 3D glasses. Some discussion is considered about next-generation solutions, but autostereoscopic 3D is not expected in the cinema environment for more than a decade.

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Abbreviations

AS:

Active Stereoscopy

ECB:

Electronically Controlled Birefringence

LCoS:

Liquid Crystal on Silicon

LCS:

Liquid Crystal Shutter

PS:

Passive Stereoscopy

References

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Further Reading

  • Lipton L (1982) Foundations of the stereoscopic cinema: a study in depth. Van Nostrand Reinhold, New York

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  • Mendiburu B (2009) 3D movie making: stereoscopic digital cinema from script to screen. Focal Press, Amsterdam

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  • Mendiburu B (2011) 3D TV and 3D cinema: tools and processes for creative stereoscopy. Focal Press, Amsterdam

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  • Zone R (2007) Stereoscopic cinema and the origins of 3-D film, 1838–1952. The University Press of Kentucky, Lexington

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  • Zone R (2011) Deep screen, a history of stereoscopic motion pictures: 1952–2009

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Correspondence to Bernard Mendiburu .

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© 2012 Springer-Verlag Berlin Heidelberg

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Mendiburu, B. (2012). 3D Cinema Technology. In: Chen, J., Cranton, W., Fihn, M. (eds) Handbook of Visual Display Technology. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-79567-4_112

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