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Graphics Controllers

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Book cover Handbook of Visual Display Technology
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Abstract

Graphics operations require quite high data bandwidth and processor performance. As display sizes have increased, it has become more and more necessary to unload graphic operations from the CPU to a coprocessor. A GPU is a dedicated processor which is instructed by the main CPU to perform those graphics operations which would otherwise have been performed on the main CPU.

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Abbreviations

BitBlt:

Memory to Memory Graphic Block Transfer

CPU:

Controlling Processing Unit

CRT:

Cathode Ray Tube

GPU:

Graphic Processing Unit

QVGA:

Display Resolution, 320 × 240 Pixel

ITU656/601:

Interlaced Video Standard

NTSC:

Analogue Television Standard

OpenGL:

Open Graphic Library

OpenVG:

Open Vector Graphics Acceleration

OpenCL:

Open Computing Language

PAL:

Analogue Television Standard, 625 Lines, 50 Hz

RGB888:

Digital Pixel Format, 24/32 Bit per Pixel

SMPTE:

Digital HD Video Standard

SOC:

System on Chip

VBO:

Vertex Buffer Objects

VGA:

Display Resolution, 640 × 480 Pixel

XGA:

Display Resolution, 1024 × 768 Pixel

References

  1. Shirley P, Marschner S (2009) Fundamentals of computer graphics, 3rd edn. A K Peters/CRC Press, Natick/Boca Raton

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  2. Foley JD, van Dam A, Feiner SK, Hughes JF (1990) Computer graphics: principles and practice. Addison Wesley, Reading, 2nd revised edn

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  3. Watt A (1999) 3D computer graphics, 3rd edn. Addison Wesley, Reading

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  4. Hearn D, Baker MP (2003) Computer graphics with openGL, 3rd edn. Prentice Hall, Englewood

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  5. Orlamuender D, Mascolous P (2004) Computergrafik und OpenGL: Eine systematische Einführung. Fachbuchverlag Leipzig

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Further Reading

  • Akenine-Möller T, Haines E, Hoffman N (2008) Real-time rendering, 3rd edn. A K Peters/CRC Press, Natick/Boca Raton

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  • Encarnação J, Straßer W, Klein R (1996) Graphische datenverarbeitung I. R Oldenbourg Verlag, München

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  • Rogers DF (1997) Procedural elements for computer graphics, 2nd edn. McGraw-Hill, USA

    Google Scholar 

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Correspondence to Andreas Grimm .

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© 2012 Springer-Verlag Berlin Heidelberg

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Grimm, A. (2012). Graphics Controllers. In: Chen, J., Cranton, W., Fihn, M. (eds) Handbook of Visual Display Technology. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-79567-4_39

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