Abstract
By modifying the intensity of the motivations to test the adaptability of our real-time model of action selection, we put in evidence a relation between motivations and personality traits. We can give to the virtual human some corresponding personality traits such as greedy, lazy or dirty in order to obtain more interesting and believable virtual humans.
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de Sevin, E. (2008). Motivations and Personality Traits in Decision-Making. In: Prendinger, H., Lester, J., Ishizuka, M. (eds) Intelligent Virtual Agents. IVA 2008. Lecture Notes in Computer Science(), vol 5208. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85483-8_55
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DOI: https://doi.org/10.1007/978-3-540-85483-8_55
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-85482-1
Online ISBN: 978-3-540-85483-8
eBook Packages: Computer ScienceComputer Science (R0)