Skip to main content

The Application of Hybrid Distributed Reinforcement Learning Algorithm in RoboCup 2D Soccer Simulation System

  • Conference paper
  • 2645 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5314))

Abstract

The RobuCup 2D Soccer Simulation has been used as the basis for successful international competitions and research challenges.When developing a soccer team for simulated soccer ,one has to deal with the RoboCup soccer simulator. In this simulation system, it is the Multiagents’ sensory perceptions and individual abilities which are received from the server, coupled with the cooperation strategies designed by researchers, that together determine whether the soccer team will win this game or not. In cooperation strategy designing, researchers often employ the method of Distributed Reinforcement Learning algorithms to optimize the simulation system. The paper is extended as follows: First, we will make a description of the characteristics about the RoboCup simulation system. Second, there is an analysis of the limitation about the traditonal application of Distributed Reinforcement Learning Algorithm, and a new solution will be advanced. Finally, Simulated results will be discussed and the paper comes to a conclusion.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Kitano, H., Asada, M., Osawa, E., Noda, I., Kuniyoshi, Y., Matsubara, H.: RoboCup: The Robot World Cup Initiative. In: First International Conference on Autonomous Agent (Agent 1997), pp. 26–28 (1997)

    Google Scholar 

  2. Kitano, H., Asada, M., Osawa, E., Noda, I., Kuniyoshi, Y., Matsubara, H.: RoboCup: A Challenge Problem for AI. J. AI Magazine 18(1), 11–15 (1997)

    Google Scholar 

  3. Kitano, H., Tambe, M., Stone, P., Veloso, M., Coradeschi, S., Osawa, E., Matsubara, H., Noda, I., Asada, M.: The RoboCup Synthetic Agent Challenge 97. In: Fifteenth International Joint Conference on Artificial Intelligence (IJCAI 1997), vol. 1, pp. 24–29 (1997)

    Google Scholar 

  4. Corten, E., Dorer, K., Heintz, F., Kostiadis, K., Kummeneje, J., Myritz, H., Noda, I., Riekki, J., Riley, P., Stone, P., Yeap, T.: Soccerserver Manual, http://ci.etl.go.jp/~noda/soccer/server/index.html

  5. Noda, I.: Soccer Server: A Simulator for RoboCup. In: J. JSAI AI-Symposium 1995: Special Session on RoboCup, pp. 14–18 (December 1995)

    Google Scholar 

  6. Wu, B., Wu, M., Liu, X.D., Nie, Z.: A Hybrid Agent Architecture and Its Desision Algorithm. J. Shanghai: Computer Engineering, 33–36 (2004) (in Chinese)

    Google Scholar 

  7. Wu, M., Cao, W.H., Gui, W.H., Peng, J., She, J.H.: A New Multi-Agent System Architecture and Its Application in RoboCup. J. Beijing: Acta Automatica Sinica, 58–61 (2006) (in Chinese)

    Google Scholar 

  8. Zhong, Y., Gu, G.C., Zhang, R.B.: Survey Of Distributed Reinforcement Learning Algorithms in Multi-agent Systems. J. Guangzhou: Control Theory and Applications, 40–44 (2003) (in Chinese)

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Li, X., Chen, W., Zhai, Z., Wang, J. (2008). The Application of Hybrid Distributed Reinforcement Learning Algorithm in RoboCup 2D Soccer Simulation System. In: Xiong, C., Huang, Y., Xiong, Y., Liu, H. (eds) Intelligent Robotics and Applications. ICIRA 2008. Lecture Notes in Computer Science(), vol 5314. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-88513-9_70

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-88513-9_70

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-88512-2

  • Online ISBN: 978-3-540-88513-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics