Abstract
In this editorial, the quintessential requirements for successful interactive story systems are examined and discussed. As part of the discussion, a brief prescription for interactive story research and development is suggested.
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References
Murray, J.: Hamlet on the Holodeck. MIT Press, Cambridge (1998)
Crawford, C.: Fundamentals of Interactivity (1993), http://www.erasmatazz.com/library/JCGD_Volume_7/Fundamentals.html
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© 2008 Springer-Verlag Berlin Heidelberg
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Stern, A. (2008). Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D. In: Spierling, U., Szilas, N. (eds) Interactive Storytelling. ICIDS 2008. Lecture Notes in Computer Science, vol 5334. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89454-4_1
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DOI: https://doi.org/10.1007/978-3-540-89454-4_1
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