Skip to main content

Real-Time Conflict Detection in Cooperative Plant Design System Combining Prior and Context

  • Conference paper
Computer Supported Cooperative Work in Design IV (CSCWD 2007)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5236))

  • 1425 Accesses

Abstract

This paper presents a paradigm for real-time conflict detection and resolution in cooperative plant design system using prior knowledge and context. Firstly, the paper discusses the concept of prior knowledge and real-time engineering conflict detection. Then, the paper presents an algorithm for real-time engineering conflict detection. This is done by: (1) decomposing the engineering conflict into internal engineering conflict (IEC) and external engineering detection (EEC) based on the divide-and-conquer paradigm, and (2) processing them separately using spatial partitioning and BVHs combining prior knowledge and context.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Poole, M.S., Homes, M., DeSanctis, G.: Conflict management and group decision support systems. In: Proceeding of CSCW 1988, Portland, Oregan, USA, pp. 227–243 (1988)

    Google Scholar 

  2. Brazier, F.M.T., Vanlangen, P.H.G., Terur, J.: Modeling conflict management in design: an explicit approach. AIEDAM Special Issue on Conflict Management in Design 9(4), 353–366 (1995)

    Google Scholar 

  3. Edwards, W.K.: Flexible conflict detection and management in collaborative applications. In: Proceeding of Symposium on User Interface Software and Technology, Alberta, Canada, pp. 139–148 (1997)

    Google Scholar 

  4. Sun, C., Chen, D.: Consistency maintenance in real-time collaborative graphics editing systems. ACM Transactions on Computer-Human Interactions 9(1), 1–41 (2002)

    Article  MathSciNet  Google Scholar 

  5. Klein, M.: Supporting conflict management in cooperative design teams. Journal of Group Decision Making and Negotiation (1993); Special Issue on the 1992 Distributed AI Workshop

    Google Scholar 

  6. Morris, M.R., Ryall, K., Shen, C., et al.: Beyong ‘social protocols’: multi-user coordination policies for co-located groupware. In: Proceedings of CSCW 2004, Chicago, Illions, USA, pp. 262–265 (2004)

    Google Scholar 

  7. Xin, T., Ray, I.: Detection for conflicts of dependencies in advanced transaction models. In: Proceedings 9th International Database Engineering & Application Symposium, pp. 151–162 (2005)

    Google Scholar 

  8. Shi, N.F., Tang, W.Q., et al.: A cooperative multi-agent plant design system. In: Proceedings 2006 10th International Conference on Computer Supported Cooperative Work in Design, Nanjing, China, pp. 632–637 (2006)

    Google Scholar 

  9. Lin, M.C., Manocha, D.: Collision and proximity queries. In: Handbook of Discrete and Computational Geometry (2003)

    Google Scholar 

  10. Samet, H.: Spatial data structure: quadtree and other hierarchical methods. Addison-Wesley, Reading (1989)

    Google Scholar 

  11. Naylor, B., Amanatides, J., Thibault, W.: Merging BSP trees yield polyhedral modeling results. In: Proceeding of ACM Conference SIGGRAPH 1990, pp. 115–124 (1990)

    Google Scholar 

  12. Bouma, W., Vanecek, G.: Collision detection and analysis in a physically based simulation. In: Proceeding of EG Workshop Computer, Animation, Simulation, pp. 191–203 (1991)

    Google Scholar 

  13. Hubbard, P.M.: Approximating polyhedral with spheres for time-critical collision detection. ACM Transactions on Graphics 15, 179–210 (1995)

    Article  Google Scholar 

  14. Beckmamm, N., Kriegel, H., Schneider, R., et al.: The r*-tree: an efficient and robust access method for points and rectangles. In: Proceeding of SIGMOD Conference Management Data, pp. 322–331 (1990)

    Google Scholar 

  15. Gottchalk, S., Lin, M., Manocha, D.: OBB-tree: A hierarchical structure for rapid interference detection. In: Proceeding of ACM Conference SIGGRAPH 1996, pp. 171–180 (1996)

    Google Scholar 

  16. Klosowski, J., Held, M., Mitchell, J.S.B., et al.: Efficient collision detection using bounding volume hierarchies of k-DOPs. IEEE Transaction on Visualization Computer Graphics 4, 21–37 (1998)

    Article  Google Scholar 

  17. Yoon, S.E., Salomon, B., et al.: Fast collision detection between massive models using dynamic simplification. In: Euro graphics Symposium on Geometry Processing (2004)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Shi, N., Tang, W., Yu, Y., Pang, Z., He, T. (2008). Real-Time Conflict Detection in Cooperative Plant Design System Combining Prior and Context. In: Shen, W., Yong, J., Yang, Y., Barthès, JP.A., Luo, J. (eds) Computer Supported Cooperative Work in Design IV. CSCWD 2007. Lecture Notes in Computer Science, vol 5236. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-92719-8_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-92719-8_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-92718-1

  • Online ISBN: 978-3-540-92719-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics