Skip to main content

Recognizing Customers’ Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars

  • Conference paper
  • 1552 Accesses

Part of the book series: Lecture Notes in Business Information Processing ((LNBIP,volume 24))

Abstract

This paper proposes a method to assess the cognitive state of a human embodied as an avatar inside a 3-dimensional virtual shop. In order to do so we analyze the trajectories of the avatar movements to classify them against the set of predefined prototypes. To perform the classification we use the trajectory comparison algorithm based on the combination of the Levenshtein Distance and the Euclidean Distance. The proposed method is applied in a distributed manner to solving the problem of making autonomous assistants in virtual stores recognize the intentions of the customers.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Hunter, D., Lastowka, F.G.: To kill an avatar. Legal Affairs (2003), http://www.legalaffairs.org/issues/July-August-2003/feature_hunter_julaug03.msp

  2. Bogdanovych, A.: Virtual Institutions. PhD thesis, University of Technology, Sydney, Australia (2007)

    Google Scholar 

  3. Bauer, M., Deru, M.: Motion-Based Adaptation of Information Services for Mobile Users. In: Ardissono, L., Brna, P., Mitrović, A. (eds.) UM 2005. LNCS, vol. 3538, pp. 271–276. Springer, Heidelberg (2005)

    Google Scholar 

  4. Chittaro, L., Ieronutti, L.: A visual tool for tracing users behavior in virtual environments. In: AVI 2004: Proceedings of the working conference on Advanced visual interfaces, pp. 40–47. ACM Press, New York (2004)

    Chapter  Google Scholar 

  5. Konolige, K., Pollack, M.E.: A representationalist theory of intention. In: Bajcsy, R. (ed.) Proceedings of the Thirteenth International Joint Conference on Artificial Intelligence (IJCAI 1993), Chambéry, France, pp. 390–395. Morgan Kaufmann publishers Inc., San Mateo (1993)

    Google Scholar 

  6. Bogdanovych, A., Simoff, S., Sierra, C., Berger, H.: Implicit Training of Virtual Shopping Assistants in 3D Electronic Instituions. In: Proceedings of e-Commerce 2005 Conference, pp. 50–57 (2005)

    Google Scholar 

  7. Perng, C.S., Wang, H., Zhang, S.R., Parker, D.S.: Landmarks: A new model for similarity-based pattern querying in time series databases. In: Proceedings of the 16th International Conference on Data Engineering, pp. 33–42 (2000)

    Google Scholar 

  8. Levenshtein, V.: Binary codes capable of correcting deletions, insertions, and reversals. Soviet Physics Doklady 10, 707–710 (1966)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Bogdanovych, A., Bauer, M., Simoff, S. (2009). Recognizing Customers’ Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars. In: Filipe, J., Cordeiro, J. (eds) Enterprise Information Systems. ICEIS 2009. Lecture Notes in Business Information Processing, vol 24. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01347-8_62

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-01347-8_62

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-01346-1

  • Online ISBN: 978-3-642-01347-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics