Abstract
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively optimizing the match between primitives extracted from the model and the images with respect to the model position and joint angles. We extend a previous color-based registration algorithm with a more precise edge-based registration step. We present an experimental analysis of the residual error vs. the computation time and we discuss the balance between both approaches.
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Jáuregui, D.A.G., Horain, P. (2009). Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision. In: Gagalowicz, A., Philips, W. (eds) Computer Vision/Computer Graphics CollaborationTechniques. MIRAGE 2009. Lecture Notes in Computer Science, vol 5496. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01811-4_31
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DOI: https://doi.org/10.1007/978-3-642-01811-4_31
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