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Thick Subtrees, Games and Experiments

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5608))

Abstract

We relate the dynamic semantics (games, dealing with interactions) and the static semantics (dealing with results of interactions) of linear logic with polarities, in the spirit of Timeless Games [1].

The polarized game semantics is full and faithfull for polarized proof-nets [2]. We detail the correspondence between cut free proof-nets and innocent strategies, in a framework related to abstract Böhm trees.

A notion of thick subtree allows us to reveal a deep relation between plays in games and Girard’s experiments on proof-nets. We then define a desequentializing operation, forgetting time in games which coincides with the usual way of computing a result of interaction from an experiment. We then obtain our main result: desequentializing the game interpretation of a polarized proof-net yields its standard relational model interpretation (static semantics).

Work partially supported by project NOCoST (ANR, JC05_43380).

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References

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© 2009 Springer-Verlag Berlin Heidelberg

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Boudes, P. (2009). Thick Subtrees, Games and Experiments. In: Curien, PL. (eds) Typed Lambda Calculi and Applications. TLCA 2009. Lecture Notes in Computer Science, vol 5608. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02273-9_7

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  • DOI: https://doi.org/10.1007/978-3-642-02273-9_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-02272-2

  • Online ISBN: 978-3-642-02273-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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