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Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play

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Abstract

In this paper we investigate how providing multiple output modalities affects open-ended play with interactive toys. We designed a play object which reacts to children’s physical behavior by providing multimodal output and we compared it with a unimodal variant, focusing on the experience and creativity of the children. In open-ended play children create their own games inspired by the interaction with a play object. We show how the modalities affect the number of games played, the type and diversity of games that the children created, and the way children used the different feedback modalities as inspiration for their games. Furthermore, we discuss the consequences of our design choices on open-ended play.

The original version of this chapter was revised: The copyright line was incorrect. This has been corrected. The Erratum to this chapter is available at DOI: 10.1007/978-3-642-02315-6_30

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© 2009 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

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Hopma, E., Bekker, T., Sturm, J. (2009). Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play. In: Nijholt, A., Reidsma, D., Hondorp, H. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2009. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 9. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02315-6_8

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  • DOI: https://doi.org/10.1007/978-3-642-02315-6_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-02314-9

  • Online ISBN: 978-3-642-02315-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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