Abstract
Lishe is the earliest archery competition in ancient China. According to the records of history documents, we elaborately model the Lishe scenes, characters and costumes, reproducing the whole process of Lishe. The system implements a core function module, adds in the Virtual Human technology, and provides multiple HCI (Human-Computer Interaction). It has already been operated as a part of Virtual Olympic Museum.
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Ma, Z., Qi, Y., Zhao, L. (2009). Lishe System. In: Chang, M., Kuo, R., Kinshuk, Chen, GD., Hirose, M. (eds) Learning by Playing. Game-based Education System Design and Development. Edutainment 2009. Lecture Notes in Computer Science, vol 5670. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03364-3_11
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DOI: https://doi.org/10.1007/978-3-642-03364-3_11
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-03363-6
Online ISBN: 978-3-642-03364-3
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