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Lishe System

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5670))

Abstract

Lishe is the earliest archery competition in ancient China. According to the records of history documents, we elaborately model the Lishe scenes, characters and costumes, reproducing the whole process of Lishe. The system implements a core function module, adds in the Virtual Human technology, and provides multiple HCI (Human-Computer Interaction). It has already been operated as a part of Virtual Olympic Museum.

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© 2009 Springer-Verlag Berlin Heidelberg

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Ma, Z., Qi, Y., Zhao, L. (2009). Lishe System. In: Chang, M., Kuo, R., Kinshuk, Chen, GD., Hirose, M. (eds) Learning by Playing. Game-based Education System Design and Development. Edutainment 2009. Lecture Notes in Computer Science, vol 5670. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03364-3_11

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  • DOI: https://doi.org/10.1007/978-3-642-03364-3_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03363-6

  • Online ISBN: 978-3-642-03364-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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