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QuizMASter - A Multi-Agent Game-Style Learning Activity

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5670))

Abstract

This paper describes a research project in progress of developing a Multi-Agent System-based educational game QuizMASter for e-learning that would help students learn their course material through friendly competition. We explore the use of perceptive pedagogical agents that would be able to determine the learner’s attitudes; to assess learners’ emotional states through examining learner’s standing, response timing, and history, and banter; and to provide appropriate feedback to students in order to motivate them.

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© 2009 Springer-Verlag Berlin Heidelberg

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Dutchuk, M., Muhammadi, K.A., Lin, F. (2009). QuizMASter - A Multi-Agent Game-Style Learning Activity. In: Chang, M., Kuo, R., Kinshuk, Chen, GD., Hirose, M. (eds) Learning by Playing. Game-based Education System Design and Development. Edutainment 2009. Lecture Notes in Computer Science, vol 5670. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03364-3_32

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  • DOI: https://doi.org/10.1007/978-3-642-03364-3_32

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03363-6

  • Online ISBN: 978-3-642-03364-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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