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Design of an Interactive Table for Mixed-Reality Learning Environments

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5670))

Abstract

This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with accelerator sensors, and a computer. The motivation of the development of the MRIT is to provide a low-cost learning environment where students can learn effectively when they play an educational software game on the interactive table via embodied interactions. We hope the MRIT can be a good entry point for studying how educational software games incorporated with an interactive table and embodied interactions are able to promote students’ interest and improve students’ engagement.

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© 2009 Springer-Verlag Berlin Heidelberg

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Su, MC. et al. (2009). Design of an Interactive Table for Mixed-Reality Learning Environments. In: Chang, M., Kuo, R., Kinshuk, Chen, GD., Hirose, M. (eds) Learning by Playing. Game-based Education System Design and Development. Edutainment 2009. Lecture Notes in Computer Science, vol 5670. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03364-3_59

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  • DOI: https://doi.org/10.1007/978-3-642-03364-3_59

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03363-6

  • Online ISBN: 978-3-642-03364-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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