Skip to main content

Real-Time Rendering of Skin Changes Caused by Emotions

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5773))

Introduction and Related Work

For simulating communicative behavior, realistic appearance and plausible behavior is important. Postures and mimics also reflect emotional behavior. There exist various models of emotion, like the psycho-evolutionary theory developed by Plutchik [1], or Ekman’s FACS. But most models are only suited for muscular expressions. A more unattended field however, also in graphics, is the change in color. Also, other physiological symptoms like crying are left unconsidered.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Plutchik, R.: Emotion: Theory, Research and Experience. Acad. Pr., Sheffield (1980)

    Google Scholar 

  2. Kalra, P., Magnenat-Thalmann, N.: Modeling of vascular expressions. In: Computer Animation 1994, Geneva, pp. 50–58 (1994)

    Google Scholar 

  3. Mariauzouls, C.: Psychophysiologie von Scham und Erröten. PhD thesis, Ludwig-Maximilians-Universität München (July 1996)

    Google Scholar 

  4. Shearn, D., Bergman, E., Hill, K., Abel, A., Hinds, L.: Facial coloration and temperature responses in blushing. Psychophysiology 27(6), 687–693 (1990)

    Article  Google Scholar 

  5. Jung, Y., Knöpfle, C.: Dynamic aspects of real-time face-rendering. In: Proceedings VRST Cyprus 2006, pp. 193–196. ACM, New York (2006)

    Google Scholar 

  6. Jung, Y., Behr, J.: GPU-based real-time on-surface droplet flow in X3D. In: Spencer, S. (ed.) Proceedings Web3D 2009, pp. 51–54. ACM Press, New York (2009)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Jung, Y., Weber, C., Keil, J., Franke, T. (2009). Real-Time Rendering of Skin Changes Caused by Emotions. In: Ruttkay, Z., Kipp, M., Nijholt, A., Vilhjálmsson, H.H. (eds) Intelligent Virtual Agents. IVA 2009. Lecture Notes in Computer Science(), vol 5773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04380-2_64

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-04380-2_64

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04379-6

  • Online ISBN: 978-3-642-04380-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics