Introduction
Avatars are frequently used in virtual worlds and online games to convey emotions across cultures. However, our previous study suggested there are cultural differences in recognizing avatar’s facial expressions [1]. Yuki et al.’s study using emoticons and photorealistic human face images suggests Americans tend to interpret emotions based on the mouth, while Japanese tend to focus on the eyes [2]. Inspired by Yuki’s study, this study uses cartoonish avatar faces to find cultural differences in using facial parts as cues to recognize avatar emotions. This paper reports the preliminary result of an experiment conducted between Japanese and European subjects.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Koda, T., Ishida, T., Rehm, M., Andre, E.: Avatar culture: cross-cultural evaluations of avatar facial expressions. AI & Society Journal of Knowledge, Culture and Communication (2009) DOI: 10.1007/s00146-009-0214-5
Yuki, M., Maddux, W.W., Masuda, T.: Are the windows to the soul the same in the East and West? Journal of Experimental Social Psychology 43, 30–311 (2007)
Ruttkay, Z., Noot, H.: Animated CharToon faces. In: 1st international symposium on Non-photorealistic animation and rendering, pp. 91–100 (2000)
Ekman, P., Friesen, W.V.: Facial action coding system: A technique for the measurement of facial movement. Consulting Psychologists Press, Palo Alto (1978)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2009 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Koda, T., Ruttkay, Z. (2009). Cultural Differences in Using Facial Parts as Cues to Recognize Emotions in Avatars. In: Ruttkay, Z., Kipp, M., Nijholt, A., Vilhjálmsson, H.H. (eds) Intelligent Virtual Agents. IVA 2009. Lecture Notes in Computer Science(), vol 5773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04380-2_70
Download citation
DOI: https://doi.org/10.1007/978-3-642-04380-2_70
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-04379-6
Online ISBN: 978-3-642-04380-2
eBook Packages: Computer ScienceComputer Science (R0)