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A Novel Application of Organic Plant Farming Analysis System – Using Game Theory and Multi-Agent Technique

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Book cover Active Media Technology (AMT 2009)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5820))

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Abstract

In the recent decade, people have attached increasingly greater importance to healthy diet demands; facilitating rapid growth of organic agriculture. However, methods for organic cultivation have great differences from traditional methods. How to effectively choose appropriate organic crops, for season changes and different farming conditions, is a difficult issue for the majority of planters. In addition, achieving the goal of maximum economic profits for the year must target all crops, and should be evaluated as the basis of priority selection. Taking organic vegetable farming as an example, this research uses knowledge and rule-based methods, while applying a game and multi-agent theory, and develops a set of graphic intellectual decision evaluation mechanisms with ASP.NET and MS-SQL. In the system, a merger of game theory and multi-agent system was tested and verified to provide suggestions that are 84.25% effective, as compared to the suggestions provided by experts. Future studies will apply the theory on other crop planting issues.

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© 2009 Springer-Verlag Berlin Heidelberg

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Lo, CY., Chang, YT. (2009). A Novel Application of Organic Plant Farming Analysis System – Using Game Theory and Multi-Agent Technique. In: Liu, J., Wu, J., Yao, Y., Nishida, T. (eds) Active Media Technology. AMT 2009. Lecture Notes in Computer Science, vol 5820. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04875-3_34

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  • DOI: https://doi.org/10.1007/978-3-642-04875-3_34

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04874-6

  • Online ISBN: 978-3-642-04875-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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