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Game-Method Model for Field Fires

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5910))

Abstract

Every year about 45000 forest fires occur in Europe, burning half a million hectares of land, some of which protected zones with rare species of the flora and fauna. The existing methods for wildland modeling are very complicated and their realizations need a lot of computational capacity. That is why we will use another approach based on the game-method theory, which consume less computational resources.

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References

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© 2010 Springer-Verlag Berlin Heidelberg

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Dobrinkova, N., Fidanova, S., Atanassov, K. (2010). Game-Method Model for Field Fires. In: Lirkov, I., Margenov, S., Waśniewski, J. (eds) Large-Scale Scientific Computing. LSSC 2009. Lecture Notes in Computer Science, vol 5910. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12535-5_19

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  • DOI: https://doi.org/10.1007/978-3-642-12535-5_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-12534-8

  • Online ISBN: 978-3-642-12535-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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