Abstract
To compute high quality images with a lot of polygons or patches may take hours. For this reason parallel processing will be a good option in order to decrease the computational cost. On the other hand, Monte Carlo methods offer good alternatives for parallelization, given their intrinsic decomposition properties in independent subtasks. We have implemented the stochastic method for radiosity using a cluster of PCs. Results are presented for 1 to 8 processors, exhibiting a good efficiency and scalability.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Alme, H., Rodrigue, G., Zimmerman, G.: Domain decomposition methods for parallel laser-tissue models with Monte Carlo transport. In: Niederreiter, H., Spanier, J. (eds.) Proceedings of the Third International Conference on Monte Carlo and Quasi-Monte Carlo methods in Scientific Computing, Claremont, California, USA. Springer, Heidelberg (1998)
Bekaert, P.: Hierarchical and Stochastic Algorithms for Radiosity. PhD thesis, Department of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium (1999)
Buckalew, C., Fussell, D.: Illumination Networks: Fast Realistic Rendering with General Reflectance Functions. Computer Graphics (ACM SIGGRAPH 1989 Proceedings) 23, 89–98 (1989)
Castro, F., Martínez, R., Sbert, M.: Quasi-Monte Carlo and extended first-shot improvement to the multi-path method. In: Szirmay-Kalos, L. (ed.) Proc. Spring Conference on Computer Graphics 1998, Budimerce, Slovakia. Comenius University, pp. 91–102 (1998), http://www.dcs.fmph.uniba.sk/~sccg/proceedings/1998.index.htm
Martínez, R.: Adaptive and Depth Buffer Solutions with Bundle of Parallel Rays for Global Line Monte Carlo Radiosity. PhD thesis, Universitat Politècnica de Catalunya, Barcelona, Spain (2004), http://ima.udg.es/~roel
Neumann, L., Feda, M., Kopp, M., Purgathofer, W.: A New Stochastic Radiosity Method for Highly Complex Scenes. In: Fifth Eurographics Workshop on Rendering, Darmstadt, Germany, pp. 195–206 (1994)
Neumann, L.: Monte Carlo Radiosity. Computing 55(1), 23–42 (1995)
Neumann, L., Purgathofer, W., Tobler, R.F., Neumann, A., Elias, P., Feda, M., Pueyo, X.: The Stochastic Ray Method for Radiosity. In: Hanrahan, P.M., Purgathofer, W. (eds.) Rendering Techniques 1995 (Proceedings of the Sixth Eurographics Workshop on Rendering), New York, pp. 206–218. Springer, Heidelberg (1995)
Reinhard, E., Chalmers, A.G., Jansen, F.W.: Overview of Parallel Photo-Realistic Graphics. In: Eurographics 1998 State of the Art Reports, pp. 1–25 (1998), http://www.cs.bris.ac.uk/Tools/Reports/Authors/alan.html
Sbert, M.: The Use of Global Random Directions to Compute Radiosity: Global Monte Carlo Techniques. PhD thesis, Universitat Politècnica de Catalunya, Barcelona, Spain (1997), http://ima.udg.es/~mateu
Sbert, M., Perez, F., Pueyo, X.: Global Monte Carlo: A Progressive Solution. In: Hanrahan, P.M., Purgathofer, W. (eds.) Rendering Techniques 1995 (Proceedings of the Sixth Eurographics Workshop on Rendering), New York, pp. 231–239. Springer, Heidelberg (1995)
Sbert, M., Pueyo, X., Neumann, L., Purgathofer, W.: Global Multipath Monte Carlo Algorithms for Radiosity. The Visual Computer 12(2), 47–61 (1996)
Szirmay-Kalos, L., Foris, T., Neumann, L., Csebfalvi, B.: An Analysis of Quasi-Monte Carlo Integration Applied to the Transillumination Radiosity Method. Computer Graphics Forum (Proceedings of Eurographics 1997) 16(3), C271–C281 (1997)
Szirmay-Kalos, L., Purgathofer, W.: Global Ray-Bundle Tracing with Hardware Acceleration. In: Drettakis, G., Max, N. (eds.) Rendering Techniques 1998 (Proceedings of Eurographics Rendering Workshop 1998), New York, pp. 247–258. Springer Wien, Heidelberg (1998)
Szirmay-Kalos, L.: Stochastic methods in global illumination — state of the art report. Technical Report TR-186-2-98-23, Vienna University of Technology, Vienna, Austria (1998), http://www.fsz.bme.hu/~szirmay/puba.html
Szirmay-Kalos, L.: Stochastic Iteration for Non-Diffuse Global Illumination. Computer Graphics Forum (Proceedings Eurographics 1999) 18, C-233–C-244 (1999)
Szirmay-Kalos, L., Sbert, M., Martínez, R., Tobler, R.F.: Incoming First-Shot for Non-Diffuse Global Illumination. In: Spring Conference on Computer Graphics, Budmerice, Slovakia (2000), http://www.fsz.bme.hu/~szirmay/puba.htm
Zareski, D., Wade, B., Hubbard, P., Shirley, P.: Efficient parallel global illumination using density estimation. In: Proceedings of Visualization 1995 — Parallel Rendering Symposium, pp. 219–230 (1995)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Martínez, R., Coma, J. (2010). Parallel Implementation of the Stochastic Radiosity Method. In: Lirkov, I., Margenov, S., Waśniewski, J. (eds) Large-Scale Scientific Computing. LSSC 2009. Lecture Notes in Computer Science, vol 5910. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12535-5_46
Download citation
DOI: https://doi.org/10.1007/978-3-642-12535-5_46
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-12534-8
Online ISBN: 978-3-642-12535-5
eBook Packages: Computer ScienceComputer Science (R0)