Abstract
In this paper, an interactive learning environment for problem-changing exercise where a learner is required to solve and change the problem has been described. Activity to make a new problem from the original one and to compare their solutions is promising to promote a learner to be aware of the relation between the problems. For knowledge-rich problems, for examples word problems in arithmetic, mathematics or physics, this awareness is very important to master the use of solution methods. In order to realize such exercise in physics, we have already developed a prototype of computer-based learning environment that allows a learner to change a problem and can also diagnose the problem change and give feedback for the learner.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
VanLehn, K.: Problem solving and cognitive skill acquisition. In: Posner, M. (ed.) Foundations of cognitive science, Erlbaum, Mahwah (1989)
Polya, G.: How to Solve It: A New Aspect of Mathematical Method. Princeton University Press, Princeton (1957)
Brown, S.I., Walter, M.I.: Problem Posing: Reflections and Applications. Lawrence Erlbaum Associates, Mahwah (1993)
Hirashima, T., Yokoyama, T., Okamoto, M., Takeuchi, A.: Learning by Problem-Posing as Sentence-Integration and Experimental Use. In: AIED 2007, pp. 254–261 (2007)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Hirashima, T., Yamamoto, S., Waki, H. (2010). An Interactive Learning Environment for Problem-Changing Exercise. In: Aleven, V., Kay, J., Mostow, J. (eds) Intelligent Tutoring Systems. ITS 2010. Lecture Notes in Computer Science, vol 6095. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13437-1_65
Download citation
DOI: https://doi.org/10.1007/978-3-642-13437-1_65
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-13436-4
Online ISBN: 978-3-642-13437-1
eBook Packages: Computer ScienceComputer Science (R0)