Skip to main content

Automatic Blending of Multiple Perspective Views for Aesthetic Composition

  • Conference paper
Smart Graphics (SG 2010)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6133))

Included in the following conference series:

Abstract

Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its own vista point. This type of projection, called nonperspective projection, has served as one of the common media for our visual communication while its automatic generation process still needs more research. This paper presents an approach to automatically generating aesthetic nonperspective images by simulating the deformation principles seen in such hand-drawn pictures. The proposed approach first locates the optimal viewpoint for each feature region by maximizing the associated viewpoint entropy value. These optimal viewpoints are then incorporated into the 3D field of camera parameters, which is represented by regular grid samples in the 3D scene space. Finally, the camera parameters are smoothed out in order to eliminate any unexpected discontinuities between neighboring feature regions, by taking advantage of image restoration techniques. Several nonperspective images are generated to demonstrate the applicability of the proposed approach.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Agrawala, M., Zorin, D., Munzner, T.: Artistic multiprojection rendering. In: Eurographics Rendering Workshop 2000, pp. 125–136 (2000)

    Google Scholar 

  2. Kurzion, Y., Yagel, R.: Interactive space deformation with hardware-assisted rendering. IEEE Computer Graphics and Applications 17(5), 66–77 (1997)

    Article  Google Scholar 

  3. Singh, K.: A fresh perspective. In: Proceedings of Graphics Interface 2002, pp. 17–24 (2002)

    Google Scholar 

  4. Coleman, P., Singh, K., Barrett, L., Sudarsanam, N., Grimm, C.: 3D scene-space widgets for non-linear projection. In: Proceedings of GRAPHITE 2005, pp. 221–228 (2005)

    Google Scholar 

  5. Rademacher, P.: View-dependent geometry. In: Proceedings of SIGGRAPH 1999, pp. 439–446 (1999)

    Google Scholar 

  6. Martín, D., García, S., Torres, J.C.: Observer dependent deformations in illustration. In: Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2000), pp. 75–82 (2000)

    Google Scholar 

  7. Takahashi, S., Ohta, N., Nakamura, H., Takeshima, Y., Fujishiro, I.: Modeling surperspective projection of landscapes for geographical guide-map generation. Computer Graphics Forum 21(3), 259–268 (2002)

    Article  Google Scholar 

  8. Takahashi, S., Yoshida, K., Shimada, K., Nishita, T.: Occlusion-free animation of driving routes for car navigation systems. IEEE Transactions on Visualization and Computer Graphics 12(5), 1141–1148 (2006)

    Article  Google Scholar 

  9. Vázquez, P.-P., Feixas, M., Sbert, M., Heidrich, W.: Viewpoint selection using view entropy. In: Proceedings of Vision Modeling and Visualization Conference (VMV 2001), pp. 273–280 (2001)

    Google Scholar 

  10. Lee, C.H., Varshney, A., Jacobs, D.W.: Mesh saliency. ACM Transactions on Graphics 24(3), 659–666 (2005)

    Article  Google Scholar 

  11. Vázquez, P.P., Feixas, M., Sbert, M., Llobet, A.: Realtime automatic selection of good molecular views. Computers and Graphics 30(1), 98–110 (2006)

    Article  Google Scholar 

  12. Sokolov, D., Plemenos, D., Tamine, K.: Viewpoint quality and global scene exploration strategies. In: Proceedings of International Conference on Computer Graphics Theory and Applications (GRAPP 2006), pp. 184–191 (2006)

    Google Scholar 

  13. Mühler, K., Neugebauer, M., Tietjen, C., Preim, B.: Viewpoint selection for intervention planning. In: Proceedings of Eurographics/IEEE-VGTC Symposium on Visualization, pp. 267–274 (2007)

    Google Scholar 

  14. Elmqvist, N., Tsigas, P.: A taxonomy of 3D occlusion management for visualization. IEEE Transactions on Visualization and Computer Graphics 14(5), 1095–1109 (2008)

    Article  Google Scholar 

  15. Geman, D.: Random fields and inverse problems in imaging. In: Y. Vardi, M. (ed.) CAV 1998. LNCS, vol. 1427, pp. 113–193. Springer, Heidelberg (1998)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Mashio, K., Yoshida, K., Takahashi, S., Okada, M. (2010). Automatic Blending of Multiple Perspective Views for Aesthetic Composition. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2010. Lecture Notes in Computer Science, vol 6133. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13544-6_21

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-13544-6_21

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-13543-9

  • Online ISBN: 978-3-642-13544-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics