Abstract
Meta-design is defined as a conceptual framework that allows end-users to create contents by using socio-technological infrastructures in which people can actively participate. Despite the fact that the foundations for meta-design are well known, it is still an abstract concept lacking of suitable design artifacts to guide its application. The aim of this paper is to analyze the concept of meta-design in order to define blueprints for its application in web-based environments. Based on a review of both literature and websites conceived to design contents by users, the paper compiles a number of guidelines to address the development of web tools that support meta-design.
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© 2011 Springer-Verlag Berlin Heidelberg
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Díez, D., Díaz, P., Aedo, I. (2011). Meta-design Blueprints: Principles and Guidelines for Co-design in Virtual Environments. In: Costabile, M.F., Dittrich, Y., Fischer, G., Piccinno, A. (eds) End-User Development. IS-EUD 2011. Lecture Notes in Computer Science, vol 6654. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21530-8_26
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DOI: https://doi.org/10.1007/978-3-642-21530-8_26
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