Abstract
Providing high immersive feeling to audiences has proceeded with growing up of techniques about video and acoustic medias. In our proposal, we record and reproduce omnidirectional movies captured at a perspective of an actor and three dimensional sound field around him, and try to reproduce more impressive feeling. We propose a sequence of techniques to archive it, including a recording equipment, video and acoustic processing, and a presentation system. Effectiveness and demand of our system has been demonstrated by ordinary people through evaluation experiments.
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Kondo, K. et al. (2011). Providing Immersive Virtual Experience with First-Person Perspective Omnidirectional Movies and Three Dimensional Sound Field. In: Shumaker, R. (eds) Virtual and Mixed Reality - New Trends. VMR 2011. Lecture Notes in Computer Science, vol 6773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22021-0_23
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DOI: https://doi.org/10.1007/978-3-642-22021-0_23
Publisher Name: Springer, Berlin, Heidelberg
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