Abstract
Motion capture is a common method to create expressive motions for animated characters. In order to add flexibility when reusing motion data, many ways to modify its style have been developed. However, thorough evaluation of the resulting motions is often omitted. In this paper we present a questionnaire based method for evaluating visible emotions and styles in animated motion, and a set of algorithmic modifications to add emotional content to captured motion. Modifications were done by adjusting posture, motion path lengths and timings. The evaluation method was then applied to a set of acted and modified motions. The results show that a simple questionnaire is a useful tool to compare motions, and that expressivity of some emotions can be controlled by the proposed algorithms. However, we also found that motions should be evaluated using several describing dimensions simultaneously, as a single modification may have complex visible effects on the motion.
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Lehtonen, K., Takala, T. (2011). Evaluating Emotional Content of Acted and Algorithmically Modified Motions. In: Pan, Z., Cheok, A.D., Müller, W. (eds) Transactions on Edutainment VI. Lecture Notes in Computer Science, vol 6758. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22639-7_15
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DOI: https://doi.org/10.1007/978-3-642-22639-7_15
Publisher Name: Springer, Berlin, Heidelberg
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