Abstract
In a multi-service distibuted virtual environment, objects can provide more services and become dynamic with greater effects in load balancing process, which is not considered in the previous work. Focused on the impact of dyanmic objects and their relationships with avatars to form workload-intensive groups when doing load balance, this paper proposes a group-based load balancing approach. Evaluation results show our approach can keep the system with dynamic objects stable regardless of the activities and increase of avatars in the system.
This work was supported by the Science Foundation of Jiangsu China under Grant (BK201020025) and the Foundations of State Key Lab for Nobel Software Technology under Grant (KFKT2009A13) and Grant (ZZKT2011B11).
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Zhuang, Y., Pan, J. (2011). A Group-Based Load Balancing Approach for the Multi-service Distributed Virtual Environment. In: Chang, M., Hwang, WY., Chen, MP., Müller, W. (eds) Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications. Edutainment 2011. Lecture Notes in Computer Science, vol 6872. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23456-9_98
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DOI: https://doi.org/10.1007/978-3-642-23456-9_98
Publisher Name: Springer, Berlin, Heidelberg
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