Abstract
Narrative is generally crafted around a Three Act structure that dates back to Aristotle’s Poetics. This paper asks to what extent the beginning, middle and end of a linear story remain relevant in interactive environments where drama can result as much from the interplay of rules and multi user participation. In this context drama appears to build through short, yet ongoing cycles of variable engagement. This allows for an alternative, structural approach to the application of Aristotle’s Poetics in multi-user interactive environments involving three component layers, rather than three linear acts: The Source Drama, The User Drama and The Multi Drama.
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Patrickson, B. (2011). Multi-user Interactive Drama: The Macro View - Three Structural Layers. In: Si, M., Thue, D., André, E., Lester, J.C., Tanenbaum, T.J., Zammitto, V. (eds) Interactive Storytelling. ICIDS 2011. Lecture Notes in Computer Science, vol 7069. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25289-1_38
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DOI: https://doi.org/10.1007/978-3-642-25289-1_38
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