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StoryFactory – A Tool for Scripting Machinimas in Unreal Engine 2 and UDK

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Interactive Storytelling (ICIDS 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7069))

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Abstract

As part of our broader initiative on promoting the education in the field of computer science and ICT at high schools and universities, we have created the StoryFactory tool, which enables students to script short movies in a 3D virtual world. In an engaging way, StoryFactory introduces challenges posed by scripting 3D virtual characters and screenwriting. The tool is supposed to be used in ICT and/or media education classes. Here, we present the tool along with first results from its evaluations.

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References

  1. Bogost, I.: Persuasive Games – the expressive power of videogames. MIT Press, Cambridge (2007)

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  4. Kirschner, F.: Moviesandbox, http://www.moviesandbox.net/ (June 30, 2011)

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© 2011 Springer-Verlag Berlin Heidelberg

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Bída, M., Brom, C., Popelová, M., Kadlec, R. (2011). StoryFactory – A Tool for Scripting Machinimas in Unreal Engine 2 and UDK. In: Si, M., Thue, D., André, E., Lester, J.C., Tanenbaum, T.J., Zammitto, V. (eds) Interactive Storytelling. ICIDS 2011. Lecture Notes in Computer Science, vol 7069. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25289-1_42

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  • DOI: https://doi.org/10.1007/978-3-642-25289-1_42

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-25288-4

  • Online ISBN: 978-3-642-25289-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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