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Development and Application of an m-Learning System That Supports Efficient Management of ‘Creative Activities’ and Group Learning

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 257))

Abstract

In this paper, we developed an App of SNS-based mobile learning system where students can interact anytime and anywhere and the teacher can five a real-time feedback. By activating the developed App at Smartphones, users can store a variety of data at a web server without accessing to the website. In addition, if the teacher and students are at a different place, problems can be solved real-time via the SNS of the system, with feedback from the teacher. Therefore, when used for other activities like ‘creative activity’ classes and group lessons, the developed App can be used for selfdirected learning and as a medium of real-time communication to raise the performance and interest of students. Also, the teacher can have an in-depth understanding of the level of each student from accumulated data, and students can develop various portfolios.

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© 2011 Springer-Verlag Berlin Heidelberg

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Lee, Ms., Son, Ye. (2011). Development and Application of an m-Learning System That Supports Efficient Management of ‘Creative Activities’ and Group Learning. In: Kim, Th., et al. Software Engineering, Business Continuity, and Education. ASEA 2011. Communications in Computer and Information Science, vol 257. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-27207-3_60

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  • DOI: https://doi.org/10.1007/978-3-642-27207-3_60

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-27206-6

  • Online ISBN: 978-3-642-27207-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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