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A Playable Evolutionary Interface for Performance and Social Engagement

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Abstract

An advanced interface for playable media is presented for enabling both musical performance and multiple agents’ play. A large format capacitive sensing panel provides a surface to project visualizations of swarm simulations as well as the sensing mechanism for introducing human players’ actions to the simulation. An evolutionary software interface is adapted to this project by integrating swarm algorithms to playable interface functionality with continuous auditory feedback. A methodology for using swarm agents’ information to model sound synthesis is presented. Relevant feature extraction techniques are discussed along with design criteria for choosing them. The novel configuration of the installation facilitates a unique interaction paradigm that sustains social engagement seamlessly alternating between cooperative and competitive play modes.

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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

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Choi, I., Bargar, R. (2012). A Playable Evolutionary Interface for Performance and Social Engagement. In: Camurri, A., Costa, C. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 78. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30214-5_19

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  • DOI: https://doi.org/10.1007/978-3-642-30214-5_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-30213-8

  • Online ISBN: 978-3-642-30214-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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