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Real Time Animated Map Viewer (AMV)

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Intelligent Informatics

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 182))

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Abstract

3D game engines are originally developed for 3D games. In combination with developing technologies we can use game engines to develop a 3D graphics based navigation system or 3D Animated Map Viewer (AMV). Visualizing geospatial data (buildings, roads, rivers, etc) in 3D environment is more relevant for navigation systems or maps rather than using symbolic 2D maps. As 3D visualization provides real spatial information (colors and shapes) and the 3D models resembles the real world objects. So, 3D view provides high accuracy in navigation. This paper describes the development of human interactive 3D navigation system in virtual 3D world space. This kind of 3D system is very useful for the government organization, school bodies, and companies having large campuses, etc for their people or employers for navigation purposes.

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Correspondence to Neeraj Gangwal .

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Gangwal, N., Garg, P.K. (2013). Real Time Animated Map Viewer (AMV). In: Abraham, A., Thampi, S. (eds) Intelligent Informatics. Advances in Intelligent Systems and Computing, vol 182. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32063-7_38

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  • DOI: https://doi.org/10.1007/978-3-642-32063-7_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-32062-0

  • Online ISBN: 978-3-642-32063-7

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