Abstract
In this paper, we present a virtual heritage application called MHEX (Mobile Heritage Exploration for George Town) that provides a technology-integrated environment that allows users to gain knowledge of various heritage sitesthrough gaming on mobile platform. With this application, everybody can learn about the significance of various heritage sites through a game that combines the games of monopoly and treasure hunt. The game is implemented and tested within the urban environment of George Town, Malaysia, running on iPhone from Apple.
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Lam Tan, K., Kim Lim, C., Zawawi Talib, A.: A Mobile Gaming Approach to Virtual Heritage Exploration. In: Ariwa, E., El-Qawasmeh, E. (eds.) DEIS 2011. CCIS, vol. 194, pp. 493–500. Springer, Heidelberg (2011)
Kim Lim, C., Lam Tan, K., Zawawi Talib, A.: A Low-Cost Method for Generating Panoramic Views for a Mobile Virtual Heritage Application. In: Ariwa, E., El-Qawasmeh, E. (eds.) DEIS 2011. CCIS, vol. 194, pp. 501–512. Springer, Heidelberg (2011)
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Tan, K.L., Lim, C.K., Talib, A.Z. (2012). Mobile Game for Virtual Heritage Exploration – MHEX. In: Brooks, A.L. (eds) Arts and Technology. ArtsIT 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 101. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33329-3_20
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DOI: https://doi.org/10.1007/978-3-642-33329-3_20
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-33328-6
Online ISBN: 978-3-642-33329-3
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