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Aimbot Detection in Online FPS Games Using a Heuristic Method Based on Distribution Comparison Matrix

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Neural Information Processing (ICONIP 2012)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7667))

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Abstract

Online gaming is very popular and has gained some recognition as the so called e-sport over the last decade. However, in particular First Person Shooter (FPS) games suffer from the development of sophisticated cheating methods such as aiming robots (aimbot), which can boost the players ability to acquire and track targets by the illicit use of internal game states. This not only gives an obvious unfair advantage to the cheater, but has negative impact on the gaming experience of honest players.

In this paper we present a novel supervised method based on distribution comparison matrices that shows very promising performance in the identification of players that use such aimbots. It extends our previous work in which two features were identified and shown to have good predictive performance. The proposed method is further compared with other classification techniques such as Support Vector Machines (SVM). Overall we achieve true positive and true negatives rates well above 98% with low computational requirements.

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© 2012 Springer-Verlag Berlin Heidelberg

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Yu, SY., Hammerla, N., Yan, J., Andras, P. (2012). Aimbot Detection in Online FPS Games Using a Heuristic Method Based on Distribution Comparison Matrix. In: Huang, T., Zeng, Z., Li, C., Leung, C.S. (eds) Neural Information Processing. ICONIP 2012. Lecture Notes in Computer Science, vol 7667. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34500-5_77

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  • DOI: https://doi.org/10.1007/978-3-642-34500-5_77

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-34499-2

  • Online ISBN: 978-3-642-34500-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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