Abstract
Much work has gone into designing and implementing agents capable of “cognitive” thought. In this paper, we give an overview of a motivated learning model and describe various ways in which we are in the process of implementing the model for simulation purposes. This work presents three different software platforms (Blender, iCub, and NeoAxis) through which an intelligent conscious agent can be implemented. This article presents the concept of a computational model of consciousness as a feature of a cognitive agent and discusses how it might be implemented/simulated.
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Graham, J., Jachyra, D. (2012). Motivated Learning in Computational Models of Consciousness. In: Esposito, A., Esposito, A.M., Vinciarelli, A., Hoffmann, R., Müller, V.C. (eds) Cognitive Behavioural Systems. Lecture Notes in Computer Science, vol 7403. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34584-5_32
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DOI: https://doi.org/10.1007/978-3-642-34584-5_32
Publisher Name: Springer, Berlin, Heidelberg
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