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Monomial Strategies for Concurrent Reachability Games and Other Stochastic Games

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8169))

Abstract

We consider two-player zero-sum finite (but infinite-horizon) stochastic games with limiting average payoffs. We define a family of stationary strategies for Player I parameterized by ε > 0 to be monomial, if for each state k and each action j of Player I in state k except possibly one action, we have that the probability of playing j in k is given by an expression of the form c ε d for some non-negative real number c and some non-negative integer d. We show that for all games, there is a monomial family of stationary strategies that are ε-optimal among stationary strategies. A corollary is that all concurrent reachability games have a monomial family of ε-optimal strategies. This generalizes a classical result of de Alfaro, Henzinger and Kupferman who showed that this is the case for concurrent reachability games where all states have value 0 or 1.

The authors acknowledge support from The Danish National Research Foundation and The National Science Foundation of China (under the grant 61061130540) for the Sino-Danish Center for the Theory of Interactive Computation and from the Center for re- search in the Foundations of Electronic Markets (CFEM), supported by the Danish Strategic Research Council.

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Frederiksen, S.K.S., Miltersen, P.B. (2013). Monomial Strategies for Concurrent Reachability Games and Other Stochastic Games. In: Abdulla, P.A., Potapov, I. (eds) Reachability Problems. RP 2013. Lecture Notes in Computer Science, vol 8169. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-41036-9_12

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  • DOI: https://doi.org/10.1007/978-3-642-41036-9_12

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-41035-2

  • Online ISBN: 978-3-642-41036-9

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