Skip to main content

Modeling Multimedia-Objects with MME

  • Chapter

Part of the book series: Focus on Computer Graphics ((FOCUS COMPUTER))

Abstract

This paper describes our approach to modeling multimedia with an object-oriented class hierarchy. Our model is independent from specific application domains, hardware and media types. It abstracts from the physical data sources and sinks. The model is implemented basically as a toolkit, called MME (MultiMedia Extension), offering C++ classes to the programmer of multimedia applications and user interfaces. On top of this toolkit, some tools are realized to give non-programmers access to the features of the toolkit. There are media-dependent classes for modelling both media-data independent presentation (output) and interaction (input) aspects of multimedia objects. Furthermore, there are classes that define media data-independent relations and constraints between multimedia objects. Those relations can be spatial (layout definitions) and temporal (animation definitions). The media-independent classes use media- dependent classes (called Encodings) to access different data formats and Connection classes to access media data storage. Using these classes, a multimedia application or user interface can easily be defined by connecting media objects and application objects. The toolkit is designed to be portable.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. ISO/IEC JTC 1/SC 24/WG 1. Presentation Environment for Multi-Media Objects (PREMO). ISO/IEC JTC 1/SC 24/WG 1, Gut Ising, Germany, 1992.

    Google Scholar 

  2. J.L. Alty and M. Can Bergan. Multimedia Interfaces be of Benefit to Process Control rather than just provide New Features? In Proceedings of 2nd Eurographics Workshop on Multimedia, Darmstadt. Eurographics, 1992.

    Google Scholar 

  3. F. Arbab and I. Herman et al. An Object Model for Multimedia Programming. Computer Graphics Forum (Eurographics Conference Issue), 12(3), 1993.

    Google Scholar 

  4. IMA Interactive Multimedia Association. Request for Technology: Multimedia System Ser¬vices. IMA, Interactive Multimedia Association, Annapolis, 1992.

    Google Scholar 

  5. Rui Pedro Casteleiro and Fernando Vasconcelos et al. An Object Oriented Architecture for interactive Animation and Simulation. In Multimedia-Systems, Interaction and Applications. Proceedings of 1st Eurographics Workshop on Multimedia, Stockholm. Eurographics, 1991.

    Google Scholar 

  6. Francoise Colaitis and Francis Kretz. Coded representation of multimedia and hypermedia information objects: Towards the MHEG standard. Image Communication, pages 113 – 119, 4 1992.

    Google Scholar 

  7. Dennis Dingeldein and Gregor Lux. THESEUS++ - A High Level User Interface Toolkit for Graphical Applications. Computers & Graphics, 17 (2): 147 – 154, 1993.

    Article  Google Scholar 

  8. Dennis Dingeldein and Frank Stroebel. Implementing a Video Widget. Paper available via http://www.zgdv.igd.fhg.de/, 7 1993.

    Google Scholar 

  9. George D. Drapeau and Howard Greenfield. MAEstro - A Distributed Multimedia Authoring Environment. (Paper is part of the MAEstro-Distribution).

    Google Scholar 

  10. Martin Gale. Human aspects of interactive multimedia communication. Interacting with Computers, 2 (2): 157 – 189, 1990.

    Google Scholar 

  11. S. Gibbs and L. Dami et al. An Object-Oriented Framework for Multimedia Composi¬tion and Synchronization. In Proceedings of 1nd Eurographics Workshop on Multimedia, Stockholm. Eurographics, 1991.

    Google Scholar 

  12. P. Hoepner. The Presentation of Multimedia Objects - ODA Extensions. In Proceedings of 1st Eurographics Workshop on Multimedia, Stockholm. Eurographics, 1991.

    Google Scholar 

  13. John Lee and Irene Neilson. Interpreting Graphical Expressions. In Proceedings of 2nd Eurographics Workshop on Multimedia, Darmstadt. Eurographics, 1992.

    Google Scholar 

  14. Frank Stroebel. Konzeption und Entwurf eines objektorientierten Baukastens für multimediale Objekte wie Standbild, Video und Ton. Master’s thesis, TH Darmstadt, FB Informatik, FG Graphisch-Interaktive Systeme, Darmstadt, 1993.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1996 EUROGRAPHICS The European Association for Computer Graphics

About this chapter

Cite this chapter

Dingeldein, D. (1996). Modeling Multimedia-Objects with MME. In: Wisskirchen, P. (eds) Object-Oriented and Mixed Programming Paradigms. Focus on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-61062-2_8

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-61062-2_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-64676-8

  • Online ISBN: 978-3-642-61062-2

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics