Abstract
Intelligent animation evolved from the traditional art of animation obsessed with the “illusion of life” (cf. Thomas and Johnston, 1984) via computer graphics. Indeed, as some of the most successful computer graphics animators stated, computer animation resulted from the application of traditional animation techniques to initially 2D and later 3D computer-supported animation (cf. Kitching, 1973; Burtnyk and Wein, 1977; Booth and MacKay, 1982; Sturman, 1984, Lassetter, 1987). For as long as the computer was used only as a tool, but not as a new medium for thinking or as a medium with its own characteristics, the issue was that of mimicking animation techniques.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
References
Kitehing, A. Computer animation—some new ANTICS, in Broadcast, Kinematography, Sound Television Journals, 55(12) December 1973. pp. 54–64
Burtnyk, N. and M. Wein. Computer Animation, in Encyclopedia of Computer Science and Technology, vol. 5, pp. 397–496. New York: Marcel Dekker, 1977
Lassetter, John. Principles of Traditional Animation Applied to 3D Computer Animation, in Computer Graphics, 21(4), 1987
Fikes, R.E. and N. Nilsson. STRIPS: A new approach to the application of theorem proving to problem solving, in Artificial Intelligence, 2 (3/4), 1971. pp. 189–208
Blinn, James. cf. Physically-Based Modeling: Past, Present, and Future, in Computer Graphics, 23(5), 1989. p. 205
Nadin, M. and M. Novak. Mind: a Design Machine—Conceptual Framework, in Intelligent CAD Systems I. (P.J.W. ten Hagen and T Tomiyama, Eds.). New York/Berlin: Springer Verlag. 1987
Nadin, M. Interactive Diagrams for Design Genetics (Implementing Intelligent Processors), in Intelligent CAD Systems II (V. Ackman, P.J.W. ten Hagen, P.J. Veerkamp, Eds.). New York/Berlin: Springer Verlag. 1989
Nadin, Mihai. Visualization, course notes.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1990 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Nadin, M. (1990). Intelligence for Animation. In: Reuter, A. (eds) GI — 20. Jahrestagung II. Informatik-Fachberichte, vol 258. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-76119-5_62
Download citation
DOI: https://doi.org/10.1007/978-3-642-76119-5_62
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-53213-2
Online ISBN: 978-3-642-76119-5
eBook Packages: Springer Book Archive