Abstract
The first aim of this paper is to show the influence that graphics methods have had on the research activities carried out in solid modeling at the University “La Sapienza.” At the same time, we report our experience about the impact of solid modeling tools, equipped with a user-friendly user interface, on computer graphics education. In particular, we describe the solid modeler Minerva, implemented by computer graphics students and currently used as a didactic tool in our graphics course, which allows students to experiment with affine transformations, and to view models, structure definitions, surface equations, and solid operations.
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References
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© 1992 Springer-Verlag Berlin Heidelberg
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Paoluzzi, A. (1992). Solid Modeling in Computer Graphics Education. In: Cunningham, S., Hubbold, R.J. (eds) Interactive Learning Through Visualization. IFIP Series on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-77263-4_20
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DOI: https://doi.org/10.1007/978-3-642-77263-4_20
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-77265-8
Online ISBN: 978-3-642-77263-4
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