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Modeling in Volume Graphics

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Modeling in Computer Graphics

Part of the book series: IFIP Series on Computer Graphics ((IFIP SER.COMP.))

Abstract

In traditional CAD and solid modeling, 3D objects are represented in terms of their geometric components. In contrast, in volume graphics 3D objects are represented by a discrete digital model, which is stored as a large 3D array of unit volume elements (voxels). The rapid progress in hardware, primarily in memory subsystems, has been recently transforming the field of volume graphics into a major trend which offers an alternative to traditional 3D surface graphics. This paper discusses volume graphics and several related modeling techniques.

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© 1993 Springer-Verlag Berlin Heidelberg

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Kaufman, A., Yagel, R., Cohen, D. (1993). Modeling in Volume Graphics. In: Falcidieno, B., Kunii, T.L. (eds) Modeling in Computer Graphics. IFIP Series on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-78114-8_28

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  • DOI: https://doi.org/10.1007/978-3-642-78114-8_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-78116-2

  • Online ISBN: 978-3-642-78114-8

  • eBook Packages: Springer Book Archive

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