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Real-Time Resampling of Medical Images Based on Deformed Tetrahedral Structures for Needle Insertion VR-Simulation

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Bildverarbeitung für die Medizin 2015

Part of the book series: Informatik aktuell ((INFORMAT))

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Abstract

To provide real-time visualization of deformed volumetric image data for virtual surgery simulation, a resampling algorithm based on deformed tetrahedral structures has been developed. Deformations of the tetrahedral mesh are computed by a soft-tissue simulation. The major advantage of this approach is the possibility to use the resampled image data in different rendering methods such as ray casting, simulated ultrasound or simulated X-ray imaging. To achieve real-time capability, the algorithm was parallelized on the GPU using Nvidia Cuda. Performance measurements have been done on different mesh resolutions. For a subset of 1688 tetrahedrons, short resamplings times of around 2.3 ms are measured on an Nvidia GTX 680, endorsing the algorithm for real-time application.

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Correspondence to Martin Meike .

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© 2015 Springer-Verlag Berlin Heidelberg

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Meike, M., Fortmeier, D., Mastmeyer, A., Handels, H. (2015). Real-Time Resampling of Medical Images Based on Deformed Tetrahedral Structures for Needle Insertion VR-Simulation. In: Handels, H., Deserno, T., Meinzer, HP., Tolxdorff, T. (eds) Bildverarbeitung für die Medizin 2015. Informatik aktuell. Springer Vieweg, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-46224-9_76

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  • DOI: https://doi.org/10.1007/978-3-662-46224-9_76

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  • Publisher Name: Springer Vieweg, Berlin, Heidelberg

  • Print ISBN: 978-3-662-46223-2

  • Online ISBN: 978-3-662-46224-9

  • eBook Packages: Computer Science and Engineering (German Language)

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