Abstract
Game-based learning applications have been getting much attention and it has been widely applied on teaching activities of modern teaching. However, Game-based learning is used as well as the common computer games, so in the design of game-based learning it needs to keep users in the flow effect to intrigue learners to continue learning. Many studies have also pointed out the importance of faithful appropriation for learners in game learning, so that people tend to pay much attention on the entertainment effect. As to the design of the game, i.e., how to achieve the purpose of teaching and how to conduct different teaching effect by playing learning activities in some domain, and so on, it seems be ignored. Besides, many issues in the applications of game-based learning showed that the effect of Game-based learning is merely like the one of playing computer game but difficult to achieve effective learning outcomes if lacking of proper guidance and assistance.
In this study, we intended to design a RPG-based script editing system to build a game-learning platform. Using the game script editing system, it can help designers or teachers to easily plan their learning activities without consideration of game design. In addition, as the game playing, the guides or teachers can observe and guide students to learn in order to achieve the goal of adaptive learning.
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Liu, FJ., Tseng, CW. (2015). Framework of Supporting Structured Game Script Learning System. In: Chiu, D., et al. Advances in Web-Based Learning – ICWL 2013 Workshops. ICWL 2013. Lecture Notes in Computer Science(), vol 8390. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-46315-4_17
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DOI: https://doi.org/10.1007/978-3-662-46315-4_17
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