Abstract
Virtual Camera is an output window designed for three-dimensional graphics. This research on aesthetic computing of virtual camera is to improve artists’ working efficiency and to assist non-artists users’ aesthetic-related decision making in the use of the three-dimensional production software. In terms of photo composition, by setting the default value of controlled variables, automatically produced shot types can help the user to improve production efficiency greatly, as well as to simplify work flow. From the aesthetic point of view, aesthetic computing can provide users with more patterns for shot types selection.
The research is sponsored by National Science and Technology Support program: Research and demonstration of virtual exhibition system for the spread of the special culture. (Project No. 2015BAK04B05).
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Shen, H., Liu, R. (2017). Study on Virtual Camera with Preset Shot Types Based on Composition Aesthetic Computing. In: Pan, Z., Cheok, A., MĂĽller, W., Zhang, M. (eds) Transactions on Edutainment XIII. Lecture Notes in Computer Science(), vol 10092. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-54395-5_3
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DOI: https://doi.org/10.1007/978-3-662-54395-5_3
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